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Finding the angle of a deformed surface?
Posted Mar 20, 2013, 7:20 a.m. EDT Results & Visualization, Structural Mechanics Version 4.3a 1 Reply
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Hi all,
I'm running a solid mechanics simulation where the two ends of a cylinder will get deformed/bent by a small amount.
When visualizing the results, how would I extract the angle of the surface?
My idea would be:
- derived values / surface integration over: nx
- derived values / surface integration over: ny
- derived values / surface integration over: nz
then normalize by the area of the surface, and calculate the direction of the average surface normal.
what's the most straightforward way to implement this?
thanks,
Anders
1 Reply Last Post Mar 20, 2013, 8:25 a.m. EDT