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TEM Wave Propagation
Posted Dec 10, 2010, 1:08 p.m. EST RF & Microwave Engineering, Modeling Tools & Definitions, Parameters, Variables, & Functions Version 4.0, Version 4.0a, Version 4.1 3 Replies
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Greetings,
I am trying to do some second harmonic generation (in 2D) by sending a wave packet in from a boundary as a function of space and time. I am specifying the wave as a propagating Gaussian. The problem seems to be that COMSOL 4.0 and up will not allow this to work properly. In version 3.5, the wave propagates without problem, but with 4.0 and later the wave sits on the boundary. The time dependent portion looks to be working, but the spacial part does not. I imagine that when I use an expression such as cos( k*x - omega*t ) on a boundary, the value that is used for x is the x coordinate of the boundary only (which is a single value because the boundary is vertical).
If anyone has any ideas, they would be most appreciated. I have attached a version 4.1 file to this post since it is fairly small. It is a time dependent study, so if you run the solver, you will want to view the animation in the player.
Thanks so much,
Nathan
I am trying to do some second harmonic generation (in 2D) by sending a wave packet in from a boundary as a function of space and time. I am specifying the wave as a propagating Gaussian. The problem seems to be that COMSOL 4.0 and up will not allow this to work properly. In version 3.5, the wave propagates without problem, but with 4.0 and later the wave sits on the boundary. The time dependent portion looks to be working, but the spacial part does not. I imagine that when I use an expression such as cos( k*x - omega*t ) on a boundary, the value that is used for x is the x coordinate of the boundary only (which is a single value because the boundary is vertical).
If anyone has any ideas, they would be most appreciated. I have attached a version 4.1 file to this post since it is fairly small. It is a time dependent study, so if you run the solver, you will want to view the animation in the player.
Thanks so much,
Nathan
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3 Replies Last Post Dec 16, 2010, 2:04 a.m. EST