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Using Bézier Polygon to draw an arc
Posted Apr 15, 2021, 9:01 p.m. EDT Geometry Version 5.3a 1 Reply
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Hello,
I am trying to draw a 2D closed non-intersecting geometry that consists of lines and arcs (portion of a circle). From my understanding, using the Bézier Polygon would be appropriate for this.
However, I am having a hard time figuring out how to define the arcs. For a quadratic segment, COMSOL requires three control points and three weights as inputs. For the control points I put in the two endpoints of the arc, as well as the center point (that lies on the arc and is equal arc lengths from the two endpoints). I set the weights to 1, 1/sqrt(2), and 1. However, this doesn't give the arc I desire.
Can anyone explain how to calculate the control points and three weight points, if I'm starting with the equation of the circle the arc lies on + the two end points of the arc? Thank you for your help.