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3D Sheet Folding around a Cylinder

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Hello,
I would like to make a 3D simulation of a thin film folding around a solid cylinder. I attached a picture of what my geometry would look like at the beginning. At the end, I want to be able to make the sheet conform to the cylinder. However, I am not sure what is the best physics model to do that. Should I use Solid Mechanics and apply a uniform force on the sheet? If so, what would my boundary conditions be? Or should I go with a surface tension model?

Thank you for your help and your time.

Julien


1 Reply Last Post May 23, 2014, 6:09 p.m. EDT

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Posted: 1 decade ago May 23, 2014, 6:09 p.m. EDT
Nobody has an idea how I could that?

Or maybe, is it possible to easily bend a given geometry around a defined axis?

Thank you.
Nobody has an idea how I could that? Or maybe, is it possible to easily bend a given geometry around a defined axis? Thank you.

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